We are currently considering the prospect of opening Stargate: The Last Stand for development by a group of community developers and staff that wish to continue the game where we left it as a prototype, at the start of Nuclear Dawn.

We have hesitated up until now to do such a thing, as one thing that many things that most people may not have considered is that the Stargate game is as much of a total conversion as any free project can be on the Source engine. Nothing from Half-Life² remains, and therefore, the only people that would be capable of taking on such a task as to maintain and repair the game’s flaws will have to be fairly experienced programmers who have already worked with the engine. One of the many unappreciated aspects of the modification is that very fact alone. Much of the code produced behind the scenes of the game were a stepping point for other InterWave products, and so should we do this we will be keeping the project internal and under NDA – unfortunately we cannot simply make it an open source project.
If you have several years programming experience and preferably Source Engine experience on top, then reply to this post listing experience and we will get in touch privately. If there is enough community interest, then we will sort something out as far as a Stargate: The Last Stand community development team is concerned.
We look forward to hearing your responses.
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