The cat’s still in the box.

A mate of Einstein’s had a thing for cats. He once proposed that under specific conditions, a cat locked up in a box could be considered as being both alive and dead at the same time.

Nuclear Dawn 2 is a little bit like that. In a recent Reddit AMA, we stated that we’re considering working on a sequel to Nuclear Dawn. This was enough to flood the internet with reports on the ‘announcement’ for an ND sequel.

The rumours of Nuclear Dawn’s sequel are currently terminally premature. We are not working on a Nuclear Dawn sequel, yet.

To set the record straight, there could be no InterWave without Nuclear Dawn. ND was our first major project, an idealistic salvo at modern shooters that boldly showed it could, just like that little engine. Such a labour of love cannot be abandoned, and we are at some point in the future going to revisit Nuclear Dawn, and shape a sequel to shame all sequels for our baby, but only when we’re ready.

One thing that Nuclear Dawn taught us is that if you’re going to bite off more than you can chew, you better do so with a tried and tested team that won’t break apart at the seams when the going gets heavy, and as anyone who’s ever been involved in game development knows, the going gets pretty damn heavy just when you need your best faculties at their sharpest.

Right now, we’re focusing on building a team worthy of our ambition and reckless dreams, through work on smaller, more focused projects. Dark Matter is one such project. It’s completely unrelated to Nuclear Dawn in both form and game style, though it does pay homage to the universe and IP. We can’t discuss much about it yet as it’s barely in its first two months of prototyping, but it already shows a lot of potential.

We are building a strong, unbreakable core team so that when it comes to battling giants perched on top of windmills, with not enough stones in our slingshot, at least we won’t be eyeing each other for lunch.

Fear not, we’re not going to leave Nuclear Dawn fans without support, as we continue to roll out major updates that keep bringing more and more to the game, based both on player feedback and on our initial designs.

One such update was just released, and the reaction was heart warming – so many of you picked up Nuclear Dawn and kept playing that we’ve been thoroughly invigorated, and expanded our plans for continued Nuclear Dawn support for the foreseeable future.

Coming soon to a post-apocalyptic wasteland near you is a level cap increase, more class options, some core tweaks to player-initiated unlocks, and destructible, faction-build obstacles, just because there’s nothing like watching waves of powerless enemies crash against your defences and succumb to your weapons fire.

Until we’re ready, Nuclear Dawn will be very much like that famous quantum cat that’s both there and not there at the same time, just waiting for a brave observer to open the box and find out what’s what. Of course, we feel that much as the cat will be both alive and angry, Nuclear Dawn 2 will come out swinging.

Nuclear Dawn Steam Promo Day

Sittard, The Netherlands, 04 April 2012 – InterWave Studios would like to invite you all to the Nuclear Dawn Steam promo Day, on April 12th.

For the duration of the promo Day, Nuclear Dawn will be on sale with a whopping 66% discount on its regular retail price. It’s your chance to test out one of the most innovative digital battlefields in recent memory, in this acclaimed title that brings teamwork to new heights with its hybrid FPS-RTS gameplay.

“Nuclear Dawn could become the most important FPS game to arrive in a long time” –Destructoid

Since its release in October 2011, Nuclear Dawn has received 6 major content patches which added new classes and weapons, new maps, additional Commander research and abilities, and a slew of community-requested small and large features to keep the game competitive and fresh.

“A surprisingly deep and well-designed FPS/RTS hybrid” – PC Gamer

Upgrades since the release version include, but are definitely not limited to:

  • Oilfield – a new, sprawling map of intense desert combat
  • Saboteur Stealth – a new class armed with deadly remote explosives
  • Support Boost Pack – ammo kits, player boosts and deployable radars have been added to the Support’s arsenal
  • Advanced Research Options – Commanders can now research several powerful upgrades for infantry, structures, or for their own abilities
  • Battle flow improvements – with spawn-to-spawn fast travel, preferred spawn points, a more solid and functional in-game UI with better menus, a compass and more information
  • Training and tutorials – in-game step-by-step tutorials and training sessions to guide you on your first steps in the Nuclear Dawn universe!
  • Community features – with a configurable auto-balancer, powerful customization options, and full support for server administration and modding tools, this is the game YOU want to play!

And we’re not done! This promo Day marks the beginning of a new phase of development which will bring even more features to this title which gives “..far more bang-per-buck than most AAA games give you” (AVault).

On April 12th, join us on the battlefield of tomorrow, sample highly polished FPS/RTS fusion, and stay for the long, passionate battles that will test even the most hardened FPS gamers and RTS gurus.

For more information on Nuclear Dawn, head over tohttp://www.nucleardawnthegame.com, or visit our Steam page over here.

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About InterWave Studios
InterWave Studios is an indie game development company that specializes in making awesome games. Made up of dedicated gamers who spend far too much time playing and developing video games, InterWave’s goal is to make genre-bending titles that combine the best elements in order to create uniquely fun and entertaining experiences. As part of the TechConnect holding, the gamers at InterWave rely on an extensive background in development, communications, marketing and online publishing. Nuclear Dawn is their first title.

About Steam
Steam, created by Valve Corporation, is the leading platform for PC and Mac games and digital entertainment, serving over 1500 games to over 30 million active users worldwide. For more information, please visit www.steamgames.com.