Latest News

Caveman Bob is a cheerful jump and run platformer the combines charming hand-painted backgrounds and layered gameplay to deliver a unique action experience to test your reflexes, and thumbs.
Tuesday, June 22, 2010 - 15:17
So, Nuclear Dawn is going to blend RTS and FPS in titillating ways that no game has pulled off before. It's set in post-apocalyptic real-world cities, and it features a carefully balanced class-based combat system.
Friday, April 9, 2010 - 11:19
Gamasutra sits down with the Interwave team behind FPS/RTS hybrid Nuclear Dawn for an interview regarding their drastically rebooted community-led Source engine title.
Monday, April 5, 2010 - 13:46
It's time to talk first base in Nuclear Dawn, and go through the Commander's first priorities when setting up shop.
Wednesday, February 3, 2010 - 17:40
Nuclear Dawn’s RTS gameplay gives would-be post-apocalyptic commanders the possibility of developing, manufacturing and deploying an impressive arsenal, a full array of base structures, and a full complement of player-controllable vehicles.
Wednesday, January 27, 2010 - 11:33
Ladies and gentlemen, It's that time of the year, and we're feeling the need for speed again. There will be a scheduled service outage on Friday the 8th, after 16:00Hrs CET.
Wednesday, January 6, 2010 - 17:00
On behalf of everyone at Interwave, we would like to wish you all a happy holiday season, and send a special greeting your way, just to say thank you to all Nuclear Dawn fans for your patience and dedication.
Monday, January 4, 2010 - 13:06
InterWave Studios is proud to announce the release of the first teaser trailer for the up-coming Nuclear Dawn title which you can find on the game's frontpage.
Friday, December 18, 2009 - 00:30
Hello again from the Lucky Developer of the Week! My name is Igor, and I lead design for Nuclear Dawn. Many try their hand at the noble art of game design, and I was blessed with the chance to find out how much hard work designing a game actually is.
Friday, October 2, 2009 - 17:30
We are currently considering the prospect of opening Stargate: The Last Stand for development by a group of community developers and staff that wish to continue the game where we left it as a prototype, at the start of Nuclear Dawn.
Tuesday, August 18, 2009 - 15:38

InterWave Newsletter

Search InterWave