What a year this has been. It started with the madness of development, and the culmination of three years of work. Nuclear Dawn’s release, the patches and fixes, and finally the free weekend on Steam last week.
Bells are jingling, and reindeer are pulling jolly old men through the sky, though, and we’re going to take the chance to sit back and enjoy our families and loved ones.
Fret not, however, we’ll be back in full swing come the next year, to regroup, and get right back to the awesome business of making games!
2011 was a challenging, amazing experience. 2012 promises to be at least as exciting!